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Graphic Novels As Pastiche
An explanation of the modernist theory of pastiche, with an application of Jameson`s theory to graphic novels
Date : 11/10/2017
Author Information
Uploaded by : Sarah
Uploaded on : 11/10/2017
Subject : English
GRAPHIC NOVELS AS PASTICHEJameson sees pastiche as a
practice that arises from the "disappearance of the individual
subject" and the "unavailability of the personal style".
Postmodern practice can and does engage in a kind of pastiche or blank parody
that occurs because of the rampant fragmentation where a collective, unified
narrative no longer holds court. Pastiche is mimicry of style that lacks the
cultural narrative of unified history - a normative view of the context - that
would so inform parody.DISSEMINATION Graphic novels and narratives are often self-reflexive,
highlighted in embedded visual references to books, other comics, and art in
general cultural elements which hold significance for both author/artist and
reader. As visual-verbal narratives,
graphic novels are examples of metafictional texts therefore interpretation
may be dependent upon the reader s ability to enter the text and to uncover
multiple layers of narrative. Graphic novels can use postmodern literary
pastiche as a structural device that contributes to the complexity of the
visual-verbal medium.The liberal borrowing and
`mash-up` culture that exists in graphic novels through such embedded
references is, perhaps, a sign that pastiche works to continue to remind the
reader that they are engaged in a constructed reality, and that a reading of
the one text may be informed by a multiplicity of other graphic novels and
pieces of conventional literature.The relationship of one graphic
text to another is not necessarily evidence of pastiche, but it does suggest
that there is mimicry being enacted upon the text. The mimicry itself is
neutral: the oversized cell phones, the exaggerated costumes and the cigarette
holders that are somewhat reminiscent of opium. But because it takes place in a
metafictional text, it works to ultimately re-contextualize the narrative and
becomes part of a discourse that is highly ideological, meant to show what
`might have been.`The presence of pastiche creates
an environment in the graphic novel that is both eerily familiar and yet
strangely alien, and its presence, when identified, provides a window on the
kind of fragmentation that is at work in a postmodern text.
This resource was uploaded by: Sarah
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