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Hardware Vs Software (GCSE Computing)

The following is a GCSE Computing test covering 'Hardware Vs Software' from the broader topic The Characteristics Of Computer Systems. The test is geared towards the CAMBRIGE-IGCSE exam board style syllabus.
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Which input device is ideal for precise drawing and retouching in graphic design because it senses pressure and pen position?
Which storage medium is most vulnerable to wear from repeated write/erase cycles and therefore may need wear-leveling algorithms?
Which storage method allows many users to access files over the internet from remote servers, often billed per storage used?
Which storage medium is typically best for long-term, offline archival storage due to low cost per GB and shelf life, despite slow access?
Which input device is commonly used for gameplay and often contains multiple buttons, triggers and analog sticks?
Which output device would be best for producing a high-quality single copy poster from vector drawings?
Which input device is most appropriate for capturing spoken commands and converting them to digital audio for speech recognition?
Which output device would be used to produce a physical 3-dimensional model from digital 3D design files?
Which storage device is read-only once manufactured and cannot be rewritten by the user?
Which output device converts digital page descriptions into colour marks on paper using tiny jets of ink?
Which storage property describes how quickly the device can begin to deliver requested data, often measured in milliseconds?